配置文件
- # ----------------------------------------------------------------------------#
- # #
- # 2048 config #
- # #
- # by Nikl #
- # translated by AndyYu #
- # ----------------------------------------------------------------------------#
- # 语言文件,lang_zh-cn.yml是汉化过的中文
- langFile: "lang_zh-cn.yml"
- gameBox:
- mainButton:
- # 显示在GameBox主菜单的按钮种类 (材质: '英文名:子ID')
- materialData: "159:11"
- # 显示在GameBox主菜单的按钮名称
- displayName: "&32048"
- # 显示在GameBox主菜单的按钮lore
- lore:
- - ""
- - "&e有趣的2048小游戏"
- gameButtons:
- normal:
- materialData: "WOOL:13"
- displayName: "&a普通模式"
- lore:
- - ""
- - "&a花费: &45"
- - "&e当达到 &6350 &e分时可以获得金钱奖励"
- - "&e当达到 &61500 &e分时可以获得筹码奖励"
- slot: 20
- cost: 5
- scoreIntervals:
- # 想要使用金钱奖励功能的话,必须启用economy
- # tokens是筹码,可以用于 GameBox 商店
- # 你可以设置很多等级的奖励
- # 如下,如果我打出了1500分,我就可以获得20金钱+1筹码奖励
- # 但是如果我只打出了1499分,我只能获得10金钱奖励
- 0:
- money: 0
- tokens: 0
- 350:
- money: 5
- 500:
- money: 10
- 1500:
- money: 20
- tokens: 1
- 3000:
- money: 50
- tokens: 2
- saveStats:
- materialData: "159:3"
- displayName: "&c比赛模式"
- lore:
- - ""
- - "&c努力打出更高分!登上高分榜!"
- - "&a祝你好运!"
- - ""
- - "&1参赛花费: &450"
- - "&e当达到 &6350 &e分时可以获得金钱奖励"
- - "&e当达到 &61500 &e分时可以获得筹码奖励"
- slot: 24
- cost: 50
- # 如果下面这一项存在并且是true,这个模式的游戏得分会被记录进排行榜
- saveStats: true
- scoreIntervals:
- 0:
- money: 0
- tokens: 0
- 350:
- money: 5
- 500:
- money: 10
- 1500:
- money: 20
- tokens: 1
- 3000:
- money: 50
- tokens: 2
- topListButtons:
- # 这一项专门记录特定游戏模式的排行
- # 所谓“特定游戏模式”必须存在saveStats这一项属性且必须是true
- saveStats:
- materialData: "159:11"
- displayName: "&c比赛模式排行榜"
- lore:
- - ""
- - "&f2048高分者的殿堂"
- slot: 33
- # 排行榜箱子界面的标题 (可选变量 %player% and %game%)
- inventoryTitle: ' 排行榜'
- skullLore:
- - ''
- - '&6排名:&7 %rank%'
- - '&6高分:&7 %score%'
- rules:
- # 允许/禁止声音
- playSounds: true
- # 经济系统启用
- # 想要真正打开经济系统,请务必注意除了这里要设置成true以外,前置GameBox的配置里的economy也要设置成true
- economy:
- enabled: true
- # 这些是2048游戏里各种数字的物品/名称,你还可以给它们添加lore
- tiles:
- 1:
- materialData: "WOOL"
- displayName: "&a2"
- # lore:
- # - "添加lore"
- 2:
- materialData: "WOOL:1"
- displayName: "&a4"
- 3:
- materialData: "WOOL:4"
- displayName: "&a8"
- 4:
- materialData: "WOOL:5"
- displayName: "&a16"
- 5:
- materialData: "WOOL:3"
- displayName: "&a32"
- 6:
- materialData: "WOOL:2"
- displayName: "&a64"
- 7:
- materialData: "WOOL:11"
- displayName: "&a128"
- 8:
- materialData: "WOOL:13"
- displayName: "&a256"
- 9:
- materialData: "159"
- displayName: "&a512"
- glow: true
- 10:
- materialData: "159:1"
- displayName: "&a1024"
- glow: true
- 11:
- materialData: "159:4"
- displayName: "&a2048"
- glow: true
- 12:
- materialData: "159:5"
- displayName: "&a4096"
- glow: true
- 13:
- materialData: "159:3"
- displayName: "&a&l8192"
- glow: true
- 14:
- materialData: "159:2"
- displayName: "&a&l16384"
- glow: true
- 15:
- materialData: "159:11"
- displayName: "&a&l32768"
- glow: true
- 16:
- materialData: "159:13"
- displayName: "&a&l65536"
- glow: true
- 17:
- materialData: "57"
- displayName: "&c&l131072"
- glow: true
- lore:
- - "&9131072这是不可能的!"
- - "&9你是怎么打出这个数字的!"
- - "&c你一定是作弊了!"